GameGO: Games Grant Opportunity Program

The GameGO program aims to support seniors in Art and Design: Games and Playable Media during the Spring Quarter to help their games reach high-quality standards of polish for commercialization on popular publishing platforms.

GameGo will award up up to 5 teams of 3–6 students per year whose projects align with the main research topics explored within the LudoLab Center for Experimental Games Research and can be market-ready within 6 months of graduation.

Current research topics include:

  • Autobiography, Representation, & Gender Identity
  • Environmental, Social, & Economic Justice
  • Political Agency & Civic Participation
  • Experimental Education & Self-Advocacy

If selected, each team will receive:

  • A fellowship in the value of $4,000–6,000 to support development work during the Spring Quarter of their Senior year.
  • Dedicated mentorship by AGPM faculty & staff.
  • Access to mentorship, coaching and advice from a variety of games & tech industry partners.

GameGO strongly encourages commercially successful projects to contribute back to the program to ensure its sustainability and to assist future student projects. Such payback may qualify as a charitable contribution for tax purposes.

Dates

Solicitation: Winter Quarter of the AGPM Senior Thesis series

Approval Notices: May of Spring Quarter

Submission Requirements

  • A working prototype build of their game demonstrating its main mechanics and conceptual goals.
  • 3 (three) representative screenshots of the experience.
  • A one-minute trailer.
  • Complete and file a submission form on ludolab.ucsc.edu/gamego (forthcoming).

Review Criteria

Games will be reviewed with consideration to their fit within the four initiative categories above, the strength of the prototype (innovation, production quality, artistic voice), and the game’s commitment to representation and diversity within the field.

Check this page for a submission form soon!